SAGA SOLD| VIDEO GAME CAMPAIGNS

When a game campaign comes together, nothing beats fan reactions. I’ve been lucky to partner with top studios, capture artists, editors, producers, and motion graphics geniuses to delight the challenging gaming audience a few times over. Here are some of the launch efforts I led from trailer concept to campaign optimization.


Maneater — Eat the people. Save the world.

A game this unreal needed a reality-show-sized launch.


DOOM ETERNAL

From ESRB-safe accolade cuts to blood-spattered narratives, we fueled the DOOM hype machine.


KARTRIDER

I checked the numbers several times. KartRider seriously has 300 Million players. When you’ve got that many racers, the fastest launch trailer wins.


BAKUGAN

Early on in this Bakugan’s game development, there wasn’t much gameplay to share—so we built a motion graphics world to announce the ultimate brawl.


PUBG

PUBG wanted to celebrate their community after an incredible year. So we created the PUBG awards—an annual contest to recognize their unique talents.


RESULTS

These trailers helped boost launches, fuel communities, and win accolades for indies and giants alike. Microsoft even acquired our biggest studio client off the momentum.